Thursday, December 3, 2009

Major upcoming recode

So Apollo is going to go through a pretty big recode in the next few days - all graphics functions that take an x and a y coordinate will soon take those coordinates through one argument - a table. Unfortunately, this is going to take a lot of work that I don't have time for at the moment, due to finals being next week.

But finals being next week also makes for some very good news - Christmas vacation! Christmas vacation is typically the most productive time for us developers, and I plan on being extra productive this holiday season, while still making time for family and friends, of course.

Also, Xsera now has a pre-intro screen much like the one from the original Ares, but better, because it includes the new Xsera logo and Brainpen logo. And there's lots of other cool stuff going on, which I am too tired to divulge.

2 comments:

  1. Hey Andrew.

    Christmas vacation was, unfortunately, more busy than I anticipated (I took a hybrid online/in-class course over the break which consumed a lot of my time, plus I really wanted to relax after a hectic last quarter). Coming out of that break, the team is unusually vibrant though (especially GameFreak, who's been doing incredible work on how the game plays as a whole.

    Right now, progress is a little bit slowed as I'm just starting to hit midterm season and Alistair's just coming out of it (and Scott's been working his hide off), so hopefully we'll be revitalized in the next few weeks and get crackin' on this next demo.

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